Weapons
ChartItemTypeOld ValueNew ValueTimeUserMarkUndoComments
Weapons A.R.C. Fire Starter (L) Decay 3.409 27-01-2022 10:27:45 Aeolus (talk) decay added
Weapons A.R.C. Fire Starter (L) Personal effects Burn 50% of damage for 4 sec 28-10-2020 00:37:53 Aeolus (talk) Personal effects
Weapons A.R.C. Fire Starter (L) Found on Planet Cyrene 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Discovered 0 17.4.2 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Source Crafted 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Maxed 21 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Rec. 17 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Damage Profession 0 Ranged BLP (Dmg) 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Maxed 21 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Rec. 17 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Hit Profession 0 BLP Sniper (Hit) 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Ammo BLP Pack 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Amplifier BLP Amp 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) SIB 0 Yes 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Brn 0 28 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Efficiency 60.5 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Min.TT 0.00 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Max.TT 440.00 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Ammo 325 28-10-2020 00:35:04 Aeolus (talk) Info filled
Weapons A.R.C. Fire Starter (L) Attacks 74 28-10-2020 00:35:04 Aeolus (talk) Info filled
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When adding an amp: Black means the weapon is not affected by the selected amp type, Green means the amp is used at full capacity and Red means the amp is too powerful for the weapon. The maxed column indicates the profession level where the learning period has ended.
  • Effective damage: Effective damage is based on average damage and is corrected for the hit rate of a maxed weapon.
  • Skill based: Damage is based on personal or custom profession levels. See help or the discussion tab for more details. Rows that are higlighted are missing profession level data.
  • Markup based: Dmg/PEC is calculated based on the markup of the weapon, amp and ammo.
  • Eco based: Markup value of the weapon is calculated based on a custom Dmg/PEC level.
To determine the decay of an item, see the guide "Calculate the decay of an item". Showing 1 of 56 items.
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Type: Planet:
Column:
General InformationStatsEconomyMisc. InfoSourcePersonal effects
NameClassTypeRangeDamageAttacksDmg/secDecayAmmoCostMax.TTMarkupDmg/PECEfficiencySIBSourcePersonal effects
 A.R.C. Fire Starter (L)FlamethrowerBLP13.2287424.03.4093256.659440.00 2.92260.5YesCraftedBurn 50% of damage for 4 sec
     meterHP/minHPPEC PECPED HP%   
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Latest update: 23-04-2024 11:22:04 (Local Time), Edit properties, Edit columns

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